How To Form Italy in EU4 (Complete Guide) – FandomSpot (2024)

The Italian peninsula’s a politically fragmented region. But you can unify it with any nation within the Latin culture group. The only ones who can’t are the Papal State, the Holy Roman Empire, or any end-game tag.

As a Latin nation, you have access to the “Form Italian Nation” decision. Forming Italy only comes with these simple requirements:

  • Has at least Admin Tech 10
  • Has at least 20 core provinces in the Italy region, including the following:
    • Milano
    • Genoa
    • Firenze
    • Roma

Note: You’ll get Admin Tech 10 around the 1520s. While waiting for that, you’ve plenty of time to conquer the region.

How To Form Italy in EU4 (Complete Guide) – FandomSpot (1)

Recommended Nations to Form Italy

Savoy

Historically, the Savoyards were the ones who united Italy under one sovereignty.

In EU4, Savoy’s also best poised to fulfill that same destiny. Their national ideas give them an edge in diplomacy. They’re skilled at mitigating aggressive expansion (AE) from their modifiers.

Savoy also has the option to form Sardinia-Piedmont before becoming Italy. They’ll get a functionally similar national idea set, but with better bonuses.

Most importantly, Sardinia-Piedmont gets a -10% aggressive expansion impact modifier. This further helps stave off coalitions from appearing.

Lastly, Savoy’s missions give you permanent claims across the full breadth of Italy. But they go beyond that with claims on France and Jerusalem too. Savoy also gets the most number of permanent modifiers from their missions:

Permanent ModifiersModifier NameSavoyard Mission
+1 Yearly legitimacy
-10% Diplomatic annexation cost
Unity of ItalyUnion with Naples
+10% Goods produced
+5% Administrative efficiency
Alpine PowerhousePowerhouse of the North
+0.5 Yearly papal influence
+2% Missionary strength
The Order of Saints Maurice and LazarusA Center of Belief

Milan

Milan is a versatile nation to play.

You get to choose between three powerful government forms within the first decade. But this choice appears during Milan’s “Golden Ambrosian Republic” disaster.

By itself, that disaster’s easy to play through.

However, it gives all your neighbors a special “Government Form” casus belli (CB) on you. Worse, France and Austria get a “Restoration of Personal Union” CB on you as well.

New players may find it hard to deal with these threats. If even one of them attacks, it can delay or derail your campaign for Italy. You must know how to work around those via shrewd diplomacy.

Like Savoy, Milan also has an extra diplomatic slot, but not the buff to improving relations.

Instead, their armies get a +10% infantry combat ability. It’s quite a useful modifier in the early game for when you’re doing your conquests. It’ll help you crush any rebels that pop up during the disaster as well.

As for the Milanese missions, most are focused on internal development.

They also get permanent claims but only for provinces within the region. Many of the modifier rewards are temporary and last around 15–30 years. They do get one set of permanent provincial modifiers:

Permanent ModifiersModifier NameMilanese Mission

Milano province:

+10% local tax modifier
+10 trade value
+15% local institution spread

The Capital of ItalyAll Roads Lead to Milan

Naples

Naples owns the entire southern half of Italy.

Their strategic position puts them far from the borders of the Empire. So you don’t have to worry too much about ze Germans forming coalitions against you.

Though Naples starts as a subject of Aragon, it’s scripted to end peacefully within the first few years. But you actually don’t wait for that to happen.

It’s preferable to fight Aragon for your independence. That way, you can take their provinces early. Some of which are already your cores.

Taking those back lets you form the Two Sicilies later in the 1500s. The Two Sicilies is another of Italy’s predecessor states, along with Sardinia-Piedmont.

For Naples’s missions, they give you permanent claims on only two areas of Italy. So you’ll need to manually fabricate claims on the rest of the target provinces.

But you do get claims across the Mediterranean, including some of Iberia and the Holy Lands. Naples also gets these permanent modifiers:

Permanent ModifiersModifier NameNeapolitan Mission
+1 Tolerance of the true faithNaples Defends the FaithDefender of the Faith
+5% Mercenary disciplineVictory in the Italian WarsWin the Italian Wars
-15% Liberty desire from subject developmentPrivileged SubjectsCrown of Aragon
+15% Ship trade powerDefeated the Barbary PiratesDefeat the Barbary Pirates

General Tips to Form Italy

#1: Idea Sets

How To Form Italy in EU4 (Complete Guide) – FandomSpot (2)

As a European, you’ll want Administrative and Diplomatic for your first ideas.

These ideas help you manage the excessive costs for annexing high development provinces. Many of those provinces are found in the Italy region.

First, Administrative gives you a -25% core-creation cost modifier. With it, you can save more admin power, which can then be used to tech up or to core other provinces. This also stacks with the discount from a permanent claim.

For example:

Coring Genoa normally costs 125 admin power, even more when turning it into a state. But with Administrative ideas and a permanent claim, you only need to spend half that amount.

How To Form Italy in EU4 (Complete Guide) – FandomSpot (3)

Second, Diplomatic helps you maintain good relations with other nations.

This is important to prevent them from forming coalitions. (See Aggressive Expansion section below.)

Diplomatic also has a -20% province war score cost modifier. This affects how many provinces you can annex during a peace deal. It also means you don’t have to prolong your wars to have enough score to demand for peace.

#2: Aggressive Expansion

A big problem on the road to Rome is aggressive expansion (AE). You accumulate AE every time you annex provinces or vassalize nations.

The amount you generate depends on the provinces’ development.

Ones with high dev give you a ton of AE, and most of Italy’s highly developed. On top of that, Northern Italy’s part of the Holy Roman Empire (HRE) at the start.

Conquering HRE provinces incurs an extra +50% AE. That status quo won’t last long though. After the “Shadow Kingdom” Imperial incident, the North will secede from the Empire.

If your AE gets high enough, nearby nations will form coalitions against you.

Fighting those is never fun.

In a coalition war, your enemies have a passive +30 war enthusiasm. That means it’s harder to get them to sign a peace deal. Worse, coalition members can’t sign a separate peace. Only the war leader can do that.

That said, nations will join a coalition only if you’ve negative relations with them. So you must maintain positive relations with everyone around you.

This is where your diplomacy modifiers become useful.

With extra diplomats, you can improve relations with several countries all at once. If everyone’s your friend, then no one will object if you gobble up an entire nation.

#3: Roma Province

How To Form Italy in EU4 (Complete Guide) – FandomSpot (4)

All Catholics get severe diplomatic penalties for annexing Roma or vassalizing the Pope.

Only Italy, a unified HRE, or a revived Roman Empire are exempt from those.

This is why you’ll want to put off conquering Roma until you’re ready to form Italy.

Even then, turning Roma into a core can take several months. You must be ready to endure the penalties while waiting for your core.

For example, your allies may abandon you if you get attacked due to the diplomatic penalties.

One way you can prepare for that is to max out your relations and trust with them prior to taking Roma.

How To Form Italy in EU4 (Complete Guide) – FandomSpot (5)

#4: Excommunication

You should pay close attention to your relationship with the Papal State.

If they have a negative opinion on you then you may get excommunicated.

While you’re excommunicated, you’ll have -50 relations with other Catholic nations. Your neighbors will also get the “Excommunicated Ruler” CB.

So send the Papal State a diplomat from time to time to maintain good relations. You can also simply ally them. That’ll nullify some of the opinion penalties from your warmongering.

#5: Fortify the Alps

How To Form Italy in EU4 (Complete Guide) – FandomSpot (6)

The Alpine mountain range acts as a natural barrier against non-Italian invaders. You can harness this geographic boon by placing forts on these strategic provinces:

  • Saluzzo
  • Como or Waldstätte
  • Trent

Note: Trent is technically an Italian province in the Germany region. So it’ll remain as a member of the HRE after the “Shadow Kingdom” incident. But you can get it without fighting the Emperor by vassalizing Trent diplomatically.

Your forts in these provinces will project a zone of control on the passes. They’re mountainous too. This terrain extends the time needed to siege your forts. They also give you a combat advantage when fighting off a besieging force. Your enemies will take increased attrition damage as well.

During your conquest of the region, secure your Alpine flank with forts and ramparts.

Once they’re done, you can delete the rest of your forts around Italy.

This won’t need to pay for them anymore, thereby improving your economy. But you could also leave your capital fort intact, if you’d like the extra insurance.

Tip: If you’re playing as Savoy or Milan, one of your missions is to build forts along the Alpine areas. Finishing that mission upgrades those forts for free. This means you can get Bastions or Star Forts way before everyone else.

How To Form Italy in EU4 (Complete Guide) – FandomSpot (2024)

FAQs

What is the best nation to form Italy in EU4? ›

I love playing in Italy, and always found Saluzzo was the easiest to unite Italy quickly, and the idea set is pretty good for conquest. It's also easy to form Sardinia-Piedemont, but you might want to keep Saluzzo's National Ideas.

What is the hardest nation to form in eu4? ›

Often cited as a classic example of a challenging nation in Europa Universalis 4 gameplay, Karabakh begins as a vassal of Qara Qoyunlu. Should players want any hope of expanding into its neighboring regions, Karabakh should secure support for its independence or risk being diplomatically annexed.

What provinces do you need to form Italy eu4? ›

Italy is a member of the Holy Roman Empire but not the emperor or an elector, then: all its provinces are removed from the Empire. Provinces in dark green are required to be owned and cored to form Italy. The pink provinces mark the Italian region.

How to form a country in eu4? ›

Generally, a nation must meet the following requirements to form most formables:
  1. Target formable does not exist.
  2. Current nation is not an end-game tag.
  3. At peace.
  4. Is not a non-tributary subject.
  5. Is not a Steppe Horde.
  6. Own and core certain provinces (Some provinces can also be owned by non-tributary subjects)

What is the strongest AI nation in eu4? ›

For the A.I the ottoman empire is the strongest nation in the game and the hardest to deal with for other A.I nations.

Can you be a lucky nation in eu4? ›

If a lucky nation is annexed or becomes a subject of the player country, a new country is assigned lucky nation status. Achievements can only be earned with the "historic lucky nations" setting. The player's nation will never receive the lucky status.

Can you conquer the whole world in EU4? ›

Most of the game is just setting up for later in the game, when Administrative Efficiency kicks in. All you need is a decent powerbase, you can easily conquer about 80% of the world in the last hundred or so years.

What is the easiest faction in EU4? ›

  • 8 Vijayanagar. ...
  • 7 Ayutthaya. ...
  • 6 Austria. ...
  • 5 Kilwa. Start Strong To Prepare For Later Challenges. ...
  • 4 Portugal. Dominate The Game With Trade. ...
  • 3 Castile. Train Nation-Building With The Reconquista. ...
  • 2 Ottomans. Headstart Encourages Early-Game Domination. ...
  • 1 France. Experience All Major Mechanics In The Game.
Apr 24, 2024

What is the best country to play in EU4? ›

  • 8 Brandenburg. ...
  • 7 Castile. ...
  • 6 France. ...
  • 5 Poland. ...
  • 4 Mamluks. ...
  • 3 Venice. ...
  • 2 Naples. ...
  • 1 Muscovy. Muscovy is another very large nation that can thrive with the proper use of its powerful military (and is also the best candidate to form the nation of Russia).

Can you form Lotharingia eu4? ›

To form Lotharingia as Burgundy, the player must complete the mission 'The Crown of Lothair'.

Can you form Rome in eu4? ›

Holy Roman Empire by becoming emperor of the HRE and revoking the privilegia and centralising the Empire. Additionally, the Roman Empire has a very special effect upon formation, as it will convert all provinces of the nation's primary culture group to Roman Culture and set that as the primary culture.

Can you form USA in eu4? ›

As you try to spawn Colonialism institution in your country, you will eventually need to colonize California and Cascadia. In a full colonial game these Eastern Nations can form United States as well given that no other Europeans colonize East Coast.

Can you form Brazil in eu4? ›

Brazil is a formable country in South America that is not available at any game start, as Brazil only got independence one year after the end of the game's timeframe in 1822. It has a unique set of national ideas.

Which nation to start with EU4? ›

Play as an easy country to start off, like France, Castile, Portugal or the Ottomans before you try and tackle the big boys such as Austria, Muscovy, or Poland. Pay attention to your economy! Having a stable economy is the key to any successful empire.

Is Byzantium an end game tag in EU4? ›

As Byzantium is an end-game tag it felt kind of justified to balance their ideas a bit better out.

What is the best country to play in eu4? ›

  • 8 Brandenburg. ...
  • 7 Castile. ...
  • 6 France. ...
  • 5 Poland. ...
  • 4 Mamluks. ...
  • 3 Venice. ...
  • 2 Naples. ...
  • 1 Muscovy. Muscovy is another very large nation that can thrive with the proper use of its powerful military (and is also the best candidate to form the nation of Russia).

Which government type is best eu4? ›

  • 5 Native Tribe. Starting With Extreme Handicaps. Effects. ...
  • 4 Monarchy. Vanilla But Flexible For Most Playthroughs. Effects. ...
  • 3 Republic. Dominate Early Game Management. Effects. ...
  • 2 Theocracy. Dominant Military Held Back By Contentious Leadership. Effects. ...
  • 1 Tribal Government. Razing As The Backdrop Of World Conquest. Effects.
Dec 27, 2023

Which nation to start with eu4? ›

Play as an easy country to start off, like France, Castile, Portugal or the Ottomans before you try and tackle the big boys such as Austria, Muscovy, or Poland. Pay attention to your economy! Having a stable economy is the key to any successful empire.

What is the best trade nation in EU4? ›

  • 1 Malacca. Dominate Southeast Asia Trade In The Early Game. ...
  • 2 Beijing. Secure East Asia's Trade Route With The Right Setup. ...
  • 3 Ivory Coast. Control Outgoing Asia Trade At The Risk Of Racing Against Other Colonizers. ...
  • 4 Cape Of Good Hope. ...
  • 5 Chesapeake Bay. ...
  • 6 Novgorod. ...
  • 7 Sevilla. ...
  • 8 Venice.
Feb 11, 2024

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